What it is
Weekend / antigravity graphics work. rogue_vulkan is an SDL2 + Vulkan executable with a simple player/enemy/particle loop and an ASCII post filter. Separately, torus mesh shaders drive wallpaper-style demos recorded as mp4/webp.
No public GitHub remote (local tree only).
My role
Sole author of engine and game code under src/engine and src/game.
Tech
C++20, Vulkan, SDL2, CMake, GLSL → SPIR-V.
Dates
July 2026 (source and demo mtimes ~2026-07-23 to 2026-07-25 CT).
Links
None public.
Figures
gameplay_vulkan.mp4, torus_demo.mp4, stills *_still.jpg.

